Glendale Community College
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Previously Visual Arts - Animation
This program offers introductory training to students in a range of entertainment production areas including 2-D storyboarding, 2-D and 3-D keyframe animation, 2-D and 3-D character, object, and environment design. Acquiring this degree prepares students to transfer to 4-year degree programs in animation, visual effects, and game design. Students must complete all required courses in order to reach 24-25 units. Program Learning Outcomes: Upon completion of this program students will be able to Create 2-D and 3-D character designs, storyboards, or animations. Create video game play levels or assets.
All courses used to satisfy the major for the Associate in Arts degree must be completed with a grade of "C" or better.
| PREREQUISITE COURSES | REQUIRED COURSES FOR MAJOR | UNITS | ||
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ARTH 101 |
Art History: Prehistoric-Gothic Art History: Renaissance-Modern |
3 |
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|
ART 130 |
2-D Foundations |
3 |
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|
ART 150 |
Foundations of Drawing |
3 |
||
| ART 150 (may be taken concurrently) or equivalent |
ART 152 |
Figure Drawing |
3 |
|
| Select four courses from the following: 12-13 units | ||||
| ART 152 or equivalent | ART 201 | Drawing for Animation | 3 | |
| ART 201 or equivalent | ART 205 | Fundamentals of Animation I | 3 | |
| ART 209 | Introduction to 2-D Character Design | 3 | ||
| ART 210 | Introduction to Animation Storyboard | 3 | ||
| ART 231 | Introduction to 3-D Hard Surface Design | 3 | ||
| ART 233 | 3-D Digital Character Set-up/Kinematics | 3 | ||
| ART 235 | 3-D Character Animation | 3 | ||
| ART 245 | 3-D Digital Character Design I | 3 | ||
| ART270 | 3-D Game Level Design I | 4 | ||
| MINIMUM UNITS REQUIRED | 24-25 | |||
| Fall 2025 | GCC Catalog 2025-2026 |
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Important Notice: In the event of a discrepancy between the information presented above and the online and/or print versions of the GCC Catalog, please contact a counselor or the office of Admissions and Records. For previous years requirements please see the catalog from that year. |
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